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Patrizio Spadoni
Patrizio Spadoni
UI artist - Game Artist - Illustrator
Pistoia, Italy

Summary

Seasoned artist with more than 15 years work experience in the games industry in senior full time positions at Microsoft and Naturalmotion (Zynga) and other companies. Specialized in UI art and high quality vector illustration.

Skills

2D AnimationMarketing IllustrationUI DesignTypographyGraphic DesignVector IllustrationLogo DesignBrandingIconography

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
Premiere
Premiere
Animate
Animate

Productions

    • Mobile Game
      Pacman
    • Year
      2020
    • Role
      UI Artist
    • Company
      JUNE for Namco Bandai
    • Mobile Game
      Clumsy Ninja
    • Year
      2014
    • Role
      Marketing and UI
    • Company
      Naturalmotion Zynga

Experience

  • Senior UI Artist at Naturalmotion Zynga
    Oxford, United Kingdom
    July 2014 - December 2017

    • CLUMSY NINJA: App icon, UI, IAP popups, event UI, marketing art, concept art

    • DAWN OF TITANS : iconography

    • UNRELEASED PROJECT: Concept art

    • JENGA (iOS) – UI Revamp

  • UI Designer at Microsoft Lift London
    London, United Kingdom
    February 2013 - July 2014

    • Zombie genre project (unreleased): UI art and branding

    • Quiz genre project (unreleased): initial pitches, concept art and UI

  • Senior 2D Artist at Naturalmotion
    Oxford, United Kingdom
    November 2011 - February 2010

    • CLUMSY NINJA: Pre-production art

    • CSR: pre-production logo and app icon

    • JENGA: UI and 2D art for a social version of the game (unreleased)

    • Fashion genre project (unreleased): UI and Concept art